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Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the greatest power among creatures you control. II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types. III — Exile this Saga, then return it to the battlefield transformed under your control.
(Back)
Legendary Creature — Avatar
Lands you control have trample and hexproof. {T}: Add X mana of any one color, where X is the greatest power among creatures you control.
(Back)
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