Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
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We use cookies and other technologies to enhance your visit on our website and to analyze the
incoming traffic. Further information can be found in our Privacy policy.
In our privacy policy you can withdraw your consent to Google Analytics tracking. If you click on
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cookies", you agree to the use of cookies and other tracking technologies. Alternatively you can
also just agree to the use of functional cookies.