Flying
At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
We use cookies and other technologies to enhance your visit on our website and to analyze the
incoming traffic. Further information can be found in our Privacy policy.
In our privacy policy you can withdraw your consent to Google Analytics tracking. If you click on
"Accept all
cookies", you agree to the use of cookies and other tracking technologies. Alternatively you can
also just agree to the use of functional cookies.
Text copied
We use cookies
We use cookies and other technologies to enhance your visit on our website and to analyze the
incoming traffic. Further information can be found in our Privacy policy.
In our privacy policy you can withdraw your consent to Google Analytics tracking. If you click on
"Accept all
cookies", you agree to the use of cookies and other tracking technologies. Alternatively you can
also just agree to the use of functional cookies.